This informs about the Mono debugger server running on a local machine and the given port. This can be checked in the log file of the engine from \Logs - see the latest file and find the line similar to the following. To attach with C# debugger to Flax you will need to know the debugger port. Red dot should be added as shown in the picture below. Simply drag and drop it into the selected actor properties area.ĭouble-click on a script item and wait for the IDE to show up.Ĭlick on a left side of the code editor to assign a breakpoint to the line. To debug script code it has to be attached to the actor in the scene. Confirm with the Save button to apply changes. If this option is missing, then ensure you have VSCode installed. Then select Source Code tab and set Source Code Editor to Visual Studio Code. Open Flax Editor, go to Tools -> Options in main menu to open editor options windows. C/C - ms-vscode.cpptools (optional - useful if you code in C ).Programming gameplay for Flax game in VS Code requries a set of extensions: You can download Visual Studio Code here.
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